Home Computer Graphics : MCA-203

Computer Graphics : MCA-203

Lecture No.DescriptionWatch Videos
Lecture 1Scan conversion:Scan converting a pointLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 2line (Bresenham’s, DDA)Lecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 32-D transformations (Rotation, Rotation about an arbitrary line, ScalingLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 4Translation, Shearing, ReflectionLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 5circle , EllipseLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 6Transformation: 2D transformationLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 7Various 2D and 3D Transformation matrices Translation, RotationLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 8Scaling, Shearing and Reflection, Composite transformations Reflection, ShearingLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 9Transformation between coordinate Systems. Rotation about : (i) an arbitrary axis (ii)about an arbitrary pointLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 10Curves and Surfaces :Bezier CurvesLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 114 point and 5 point Bezier curves using Bernstein PolynomialsLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 12Conditions for smoothly joining curve segmentsLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 13Bezier bi-cubic surface patchLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 14BSpline CurvesLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 15Cubic B-Spline curves using uniform knot vectorsLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 16first and second order continuitiesLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 17Effect of multiple control points at same locationLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 18Computing control points given end slopes for a specified curve segmentLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 19Geometrical ConstructionLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 203-D TransformationLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 21Computing location of V.PLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 222-D viewing, Window-toview por transformationLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 23Line ClippingLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 24Sutherland Cohen clipping algorithmsLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 25Sutherland-HodgemanLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 26Projection: ParallelLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 27Solid Modeling: Sweeping a polygon or a surface patch along a path to form solidsLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 28Boundary Representation (B-Rep)Lecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 29OctreesLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 30CSG – Constructive Solid GeometryLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 31Perspective ProjectionsLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 32ShadingLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 33Illumination Model for diffused ReflectionLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 34Effect of ambient lighting & distances,Lecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 35Specular Reflection ModelLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 36Computing Reflection VectorLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 37Curved SurfacesLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 38Polygonal ApproximationsLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 39Gourard Shading, Phong Model.Lecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 40Floating Horizon Method,Lecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 41Depth Buffer (Z-Buffer, A-Buffer) MethodLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 42Scan Line MethodLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 43Depth Sorting MethodLecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 44BSP- tree Method,Lecture by ,    Lecture by ,    Lecture by ,    Lecture by
Lecture 45Area Subdivision Method.Lecture by ,    Lecture by ,    Lecture by ,    Lecture by
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